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Thread: In-game voice communication system?

  1. #11
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    Voice is not the same as any other rule really.

    (Made up figures, this doesn't make much sense, but is a basic model).

    People who use voice = 100%
    People who use hacks/ break rules = 20%
    Admins = <1%

    The %'s show the availability, Anybody can use and abuse the voice, making it very hard to administrate. Less people hack, but we still find it hard to administrate. Becuase the admin team is the lowest.

    I'm tired, sorry if the above is bulls**t

  2. #12
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    I think Admins are like <1%.
    R.I.P. Bolek



    SPREAD THE COMMUNISM

  3. #13
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    Updated.

    Going to record some server stats over the next few days/ weeks. Work out an average unique player/ day, admin connections/ day, etc...

  4. #14
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    TS is there for a reason. enabling ingame voice will result in spamming from little emo kids who want too show their high pitched voice and their spelling talent. no thank you
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  5. #15
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    You don't spell over voice Weed mate. Other than that, true words.

  6. #16
    MineCrafterಠ_ಠ
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    i think he means people singing there ABC's

    but yeah i can see how this feature could be quite the nuisance
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  7. #17
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    i am going to be reducing the channels soon. as well as adding more games. just gotta find some good candidates. if any has any suggestions plz post them (newer games or just very popular games that don't have or don't have a good voice chat system).

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  8. #18
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    bfbc2
    cod4
    public
    and also i'd say a benfit would be like 4 rooms like room 1 -4 for 1-4 people to join for private speak
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  9. #19
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    Quote Originally Posted by Blunks View Post
    You don't spell over voice Weed mate. Other than that, true words.
    I was tired, anyway you got my point
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  10. #20
    YOUR FATHER^^
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    Why couldnt we just mute the loud guys? that would end all wouldnt it?
    for a moment I thought that Kanye West made an account here and posted this comment (c) Weedman

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